An updated look of 2 player mode in Rollie, where players can switch between each other at any time using the select button. Note that each player retains their own inventory. #neshomebrew #nes #indiegamedev #gameplay #8bit pic.twitter.com/zObo6BuS6x — Optomon (@optovania) July 21, 2019 When Chris Lincoln was growing up in Newport Beach, California, he was interested in video games, but wasn’t satisfied with simply playing them. “I always wondered how (designers) made these games, and I wanted to figure out what they did to do it,” he said. “I always imagined making my own game.” Lincoln, a Washougal resident, recently accomplished that feat by completing “Rollie,” a side-scrolling action platformer for the Nintendo Entertainment System (NES). He’s now in the process of acquiring funds to publish the game with the help of Beau Holland, a Michigan-based developer and publisher of NES games, and Tim Hartman, who works for Retrotainment, a retro-game publisher based in Pitts...
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